Happy Easter! Major Update: Easter 2.0 (New Definitive Edition)



Happy Easter from Easter!

Carrot here! Given that today is the “Easter-versary” of Easter, I thought it seemed a fitting day for an update—and what an update! I finally got off my lazy ass and whipped up some new content for the game, which I hope will really enhance the experience and perhaps clear up a few things in the story, as well. That’s why I’m calling this new version the “Definitive Edition,” as I think it helps get across my vision for the game a bit better than the original. Though who knows, maybe next Easter, I’ll come up with a “Super Definitive Edition”! But if I do, slap me, because I should be working on the new game I have in (very early) (very procrastinated) development.

At any rate, onto the good stuff. What’s new in this version?

  • 1 New Ending: A new “easy” ending. This was supposed to be in the original version of the game, but I had so much on my plate around the launch date that it got skipped over. It’s now back in. It actually makes the “normal” ending a bit harder to get, as you now need to at least do something to proceed.
  • 3 New Scenes: Three new secret scenes have been added in the “True Ending” track. These will bring to light some events from the past that were never explicitly explored before, hopefully making things a bit clearer.
  • Tweaks/Polish Added to 2 True Endings: The two main endings have been tweaked a bit to make them feel more separate from each other. This was something I wasn’t all that happy with before, so I’m glad for the chance to give them a bit more love.
  • New Music Tracks: A few places where I wasn’t happy with the music tracks have been changed to music I feel is more appropriate to the scene and tone.
  • Small Immersive Additions: Various small additions have been made throughout the game to increase immersion.
  • ALL-NEW CUTSCENE IMAGES!: Probably the biggest part of the new version (at least what took me the most time to finish) are the brand-new cutscene images I’ve drawn for key scenes throughout the game. I hope these will be able to better translate the story and impact where my amateurish pixel animations left a bit to be desired.
  • Various Fixes: As always, a few more bugs and textual errors have been addressed, hopefully making this the most bug-free version yet. Emphasis on “hopefully.”

I hope you enjoy the new content for Easter, and thank you to everyone who’s played the game!

Carrot

Files

Easter (2.0.0) [English].exe 132 MB
Apr 21, 2019

Get Easter

Comments

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I've replayed the game again!

I've loved all the new CGs, and I've already seen the new ending (A pity that if you know the "True Ending", it seems sad, although it seems the only way to have a "Happy Ending" in this game).

And I have to say that you have overcome to yourselves, I loved that you explained better what happened to the three friends thanks to the pictures of the "True Ending".
I still feel sorry for Easter, while I love the game (A dramatical end, worthy of a delightfully cruel game (This is a praise)).
I want to see your next game (I follow you on twitter), I hope that the main characters can have a real happy ending (If you want, you do the game, and you have the right to do it the way you want... But if you do it as dramatic as this, you will make me cry... Again(T_T)).
I will comment again when you do something again!

(+1)

Thank you!!! I'm glad you liked all the new stuff!! :D And some of the new explanations for things that had happened were directly because of some of the feedback you gave me before!

It is, indeed, not really "happy" no matter what ending you get. I'm still working on shaping the entire story for my next game--I have much of it done, but parts of it keep shaping and evolving even as I'm working on it (the same way Easter did when I was working on it), so even I'm actually interested to see the way it finally turns out in the end, ahaha. Though it's still a ways off because there's only one me and I'm also so busy with work and other stuff, alas. But it's slowly starting to come together!

Thank you for all the support!! :)