Where There's a Will...
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A pawn finds his Arisen in a field of moonglow one night. But something about his demeanor is off. Does he have enough will to unearth the cause... and mayhap more?
A short and sweet visual novel created in five days for the 2024 Only One of Any Asset (O2A2) Jam!
Contains 1 main/true ending if you make it all the way until the end and 1 alternate ending with 2 slight variations.
As per the jam rules, this game contains:
- <1,000 words (997 to be exact)
- 1 CG
- 1 music track
- 1 (non-GUI) sound effect
As per my own rules, this game contains:
- Self-indulgent sap between two idiots that care about each other very much
- Self-indulgent carefully(?) crafted aesthetics because I just think these freaking moonglow are very beautiful
- Self-indulgent gay pining (and maybe kissing???) because why the heck not
- Self-indulgent flowery old-timey vernacular to really Set the Tone™
- Self-indulgent references to my current hyperfixation that's basically just an entire AU at this point don't @ me
- (Did I mention this game is very self-indulgent???)
The two characters, Genzou (the pawn) and Iggy (the Arisen), are from my main game, Our Wonderland. However, you'll also notice this is a fangame for Dragon's Dogma 2... That is because I love this game very much and I created Genzou and Iggy in it and they are in love fr. Having said all that, you don't need to know anything about Our Wonderland or Dragon's Dogma 2 to play this. At its core, it's simply a sweet gay sentimental scene between two adventurers in a glowing flower field at night. You know. Typical fantasy stuff.
(Though if you'd like to witness the beauty of their love in game, I did make this beautimous music video because I'm unhinged and can't be stopped...)(Or for something a bit sillier...)(Yes, I know I'm cringe...)
Content Warnings: General themes of duty, fate, and fealty.
Credits:
- Writing, art, scripting, and GUI: Carrot
- Music: Katoryota
- SFX: Lanka
- Additional code: Snowfall GUI by tofurocks
- Testing: key
Comments
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Charming little story. Such a beautiful character relationship. Sincerely enjoyed the experience and would love to see more like it ~ β₯
playing this before the main game made me think the "wonderland" would be medieval fantasy, rather than alice in wonderland...yet somehow, I think this world, that would normally have a darker tone, would be less dark than the canon universe...
im SO gonna draw them theyre so stupid
AAAAAHHH this was so good dude i wish it was longerr
DID I STUMBLE BACK IN MY OUR WONDERLAND PHASE AND SAW THIS GAME? Y E S. I'M GONNA EDIT BACK ONCE I PLAY IT !!!
SPOILERS:
Edit:
Author... please stop breaking our hearts, I am in your walls. /j
HOW DARE YOU BREAK MY HEART AND SHOCK ME π
when the option "kiss him" appeared, I was like.
" YESYESYESYESSS "
Then the I cannot's appeared, and my heart fell..
POOR GENZOU AND HIS DENIAL ππ
I wann just, punch my screen at how that torn me apart π
But overall, I really enjoy the game!! It really shows how much you've improved. PLEASE STOP BREAKING OUR HEARTS π
Oh! Very sorry, I quite didn't think that thoroughly π , I'll change it to something else!
The atmosphere was gorgeous with glowing blue flowers! For the theme being to only to use one asset, it's very immersive! The story and emotions shown are very genuine and sweet! Genzy is adorable as always, of course! Overall, this is a very charming and well done game!
Edit: Also I caught that ref to T2TAG with the "fie" text. Honestly made me laugh
This is so cute!!! π
Such a beautiful piece of art!! :') I'll be honest - I got blocked off from the kiss the first couple times I played through and was internally screaming, so I came to the comments for the answer haha! (Got it in the end, woo!)
Gosh, I LOVED the writing - so poetic, tender, and sweet. The art and GUI is absolutely stunning, and the use of the Hand gauge bar was super clever. Most importantly, these characters melted my heart! You captured feeling and vulnerability so well in the dialogue.
Amazing work. :)
Can I ask how you got to the kiss? I can't for the life of me get to it. I swear I've tried every combination.
The two times you have the option to make a jest, don't do it! But do the Hand option for everything else. By the end, you should have just enough of your Hand gauge bar filled to give you the will to kiss!
Thank you!
THISSS IS SOOO GOOD I LOVE UR GAMES SM!!!!!
Awesome writing and arts! Thanks for creating this masterpiece π
You're too sweet thank YOU for playing ahhhhhh. I'm really glad you liked it!! π₯Ίπ
CARROT DELIVERING BANGER AFTER BANGER!!!
Loved the banter between Genzou and Iggy here, and how both connect with each other about how they struggle with their roles in different ways. The hand choices were really good, and it definitely forced you to think about how talk in the conversation while trying to get a good end where these two gay idiots kissed.
I ADORE the UI, setting, and writing. I really love how much you incorporated Dragon's Dogma into your game!!!!
Excellent job as always, Carrot! :)
THANK YOU KRISTI SOBBBBBBB YOU'RE TOO SWEET ππ
I'm really glad you liked it!! LDKJFASLKDFA I TRIED SO HARD TO MAKE IT FEEL IMMERSIVE AND INCLUDE MORE DD2 ELEMENTS
(not me spending as long on the pause menu art as on the main CG itself LKDJFALSDKA)Thank you so much for playing!! It means so much π₯Ίπ₯Ί
gahh i love these two sm. the ending art is so cute!!
I'm so glad ahhhhh!! Thank you so much for playing! I'm really happy you enjoyed it π
New game? Me play. (GenIggy let's go)
WEEP I hope you'll like (liked?) it!! Genzy has my heart and soul... π
HOW DO I MAKE THE RIGHT CHOICES SO I CAN HAVE THE TWO KISS!? IT'S KILLING MEEEEE πππππππ
SOB I'M SORRY
You don't need to divert too much from the hand choices to be able to make it through (you just need to save up a couple choice's worth of will). If you try not making a jest for the first choice and also not making a jest when Iggy asks if Genzou has "e'er questioned the way of things" then you should be able to make it all the way through to the kiss...
I JUST TRIED IT AND IT WORKED! TYSM CARROT! FIDJDJFNDIDJDIDJFIFBD THEIR SO ADORABLE ππππππ
I CANT GET ENOUGH OF THESE GUYS >O<!!!!!!!!!!!!!!!!!!!!!!!!!!!
DLKFJASDLKFJASDFA I AM GLAD π₯Ίπ
Aaaaaaahhhh this was so adorable π₯Ίπ₯Ίπ₯Ί
The mechanic of the hand pushing through and letting Genzou be true to himself and share his real feelings... until a certain point. Whatever universe they may be in I just love these characters so much, thank you for creating them and making stories with them ππππ I NEVER get tired of seeing them!!!
The art and writing is beautiful as always π₯°π₯°π₯°
Ahhhhh thank you so much, Pri!! That really means a lot ππ I'm glad you like them so much. I also want to see them in many different universes... they make my heart so soft sob.
Thank you so much for playing and I'm really glad you enjoyed it π
OMG! The options menu!! I'm so happy I opened it, it was such a nice surprise. And the little fies floating around like flowers!!
I really liked the writing and how intense the conversation felt in ye Olde English—I'm unfamiliar with Dragon Dogma 2, so I got Elden Ring vibes from it :D
This was incredibly well done—so polished and made out of love <3
LIKE FLOWERS LKDJADSF this comment made me smile so much!! ππ
Thank you so much for playing! I'm really touched you liked the writing. I tried to emulate the style of the game as best as I could, even though I'm not used to it myself at all. Hahaha I think the vibes could easily fit into any of those big fantasy games for sure π€
It really means so much that you took the time to leave such kind words. Thank you so much!!
Awww, this made me so happy π₯°
It was lovely to switch perspectives and have Iggy as a LI for once (his blushing face is just the cutest kfldgldkgdfkl) and have the boys share a sweet and tender moment of weakness and doubt and comfort in each other, and the whole theme felt very relatable somehow despite the fantasy setting. I loved it very much π₯Ίπ
And man, you cooked with the art! The lighting with the glowy flowers, and the floating particles give the game such a VIBE. And the second menu variant is straight-up beautiful, the babies look so soft and happy, I'm love π Not to mention the GUI, that's a crazy amount of detail.
(the one thing I'd like to know is the significance of the glowing scar and why the bar is depleting with some choices? im not familiar with dd2 so that left me wondering)
Thank you, Hiro!! ππ It really means a lot that you would play this and say such nice things.
ldkjfaskdf it's always very interesting to me, too, switching perspectives away from Iggy, since all of my longer games are based around him. (Though strangely I've just noticed all of my O2A2 games are from Genzou's POV LOL how did that happen...) Sob thank you for the kind words about the art. I really wanted to make it feel beautiful... so I tried my best with the flowers and the lighting. And with the menu art, too weep. It turned out so cute I'll sob...
LOL I don't want to ramble too much about the lore and the mechanics as I imagine it will just be boring π¦ The bar is supposed to represent Genzou's "will." As a pawn, he's not supposed to have any of his own, but in the game, part of the story revolves around the fact that he's slowly gaining his own will thanks to Iggy (and falling in love with him at the same time... if you want to interpret the affection and his blushing/averted glances as romantic love; it's how i (obviously) chose to interpret them anyway ldskjfasd) Though kind of a cheeky way to represent that here, I made it so that anything that goes against his duty requires some of that will that he's forming, but because it's not complete, he may not have the mental strength to push too much, hence why if he uses up too much too quickly, he needs to revert back to his duty. As for the scar, it essentially represent his connection to Iggy (and it glows for instance when he's summoned, etc.). I have (also cheekily) expanded my head canon of it to also have it glow as a sort of indicator of his will and strong emotional connection so when the kiss happens and his emotions/Iggy-related feelings skyrocket, it starts glowing lakdsjfad I hope I kept those explanations short enough to not be too intense but to still make senseπ€£ LOL
ANWAYYYYYYY. Thank you so much again for playing. It really means a lot!! And I'm glad you enjoyed the game! π₯Ίπ
RAAAAAHHHHHH NEW CARROT GAME RELEASED
i was some where else and i didnt have my laptop on me so i had to wait to play it but it was worth the wait :3
I'm glad you enjoyed it!!! π Thank you so much for playing!! It really means a lot!
Such a wonderful, sweet love story. Rarely has a game, especially a short one, brought tears to my eyes - and I'm proud to say this is one of them.
Also, my Carrot, you have truly outdone yourself with the art here! It's still clearly your style, but the shading, the detail...this is top-tier work! Bravo!!
SOB REALLY???? I mean it made me choked up working on it, but that's because
I'm in too deep and these two make me cry on a daily basis already LKFDJAFDI'm really happy you enjoyed it though!! ππ These little O2A2 games never give me quite enough to do everything I might want so I never know if they'll hit right with people given their length and limits. So I'm really glad if people can still enjoy them even as just a little snippet into something bigger!
Thank you so much for the kind words about the art????? I really tried to make it as beautiful as I could lakjfda perhaps because I could only use that one art piece so I went overboard LOL Also because in the game itself (DD2) this spot gives me such a beautiful magical feeling and I really hoped I could try and recreate some of that ahhhh.
Thank you so much for playing and such kind words even for this small project!! It really means so much that you'd play it and enjoy it!! π
FGHFGHFHFG THIS TICKLED ALL THE RIGHT SPOTS FOR MY OVERDRAMATIC FANTASY ROMANCE LOVING HEART
The writing is gorgeous, and I love the old English style! Somehow it felt very Iggy/Genzou despite how different the dialogue read LOL The CG is absolutely GORGEOUS, especially the contrast of the flowers against the dark sky and the rim light on Iggy's face + his expressions. I liked the minimalistic text bubble style as well, which framed the scene really nicely, and all of the various effects were put to very good use. I REALLY loved the details put into the other GUI screens, with Iggy/Genzou/Orlam being part of the party LOL The BGM was very sweet and sentimental, a perfect accompaniment for the scene.
Admittedly I have NO idea about Dragon's Dogma; I did do a little research so I could understand the context of the game a bit more. It seems like the icon (the scar across the hand) is a symbol of the Pawn's fealty to the Arisen, so the little HP bar attached to that symbol in the top left represents Genzou's nature as a "Pawn" - when he defies what a Pawn should do (obeying his duty), he loses "HP." I think it's interesting that the game starts with no choice at all - you have to follow Iggy into the field, and, as a result, lose these Pawn points - it kind of shows how Genzou, from the start, defies his Pawn nature while also making sure that the player is introduced to the game mechanic.
===SPOILERS===
I love subversions on the Chosen One trope, and it was well executed here, in a way that melds perfectly with Genzou's arc as well. Iggy wanders alone to ponder, reflecting on his own "duty" to defeat the dragon, feeling as if he has no choice in the matter despite his fear of dying. He feels forced to do his "duty." Similarly, Genzou's duty is to blindly, emotionlessly follow his Arisen, lacking true will. In the non-true endings, Genzou succumbs to his "duty," as does Iggy - they both return to the camp vowing to fulfill their respective responsibilities, despite what they actually want.
The Pawn game mechanic is a really clever way to "misguide" the player! You're lured into this sense that picking the answer not marked by the hand will instantly lead to a game over. However, you actually DO need to pick a combination of answers - in general, you need to avoid making jokes and take Iggy's concerns seriously (ironically, in a very "non-Genzou" way LOL). If you do, then Genzou breaks free of the conditioning to express that he protects Iggy because he wants to, not because he feels that he needs to, and they end up staying together in the flower field, with Iggy comforted by Genzou's companionship. I loved seeing the change to the start menu after you get the true end! It was so adorable, and I assume that the glowing scar on Genzou's hand is a testament to his devotion to/love for Iggy.
Overall, this was such a sweet game that really tickled my fantasy/romance loving heart. It was SO different from the other games but at the same time had the same sweet and earnest heartfeltness. Fantastic work!
AHHHHH CHATT THIS IS TOO KIND I'LL SOB LKAJSDFASDF ππ Thank you so much for playing!!!! Your words are too kind...
HHH I'm glad it still felt like them despite the difference in style. I hoped that would still come across! I tried to still interject Genzou's lack of seriousness (and crassness) while still thinking about how those things might translate into this style lol. So I'm glad you feel it still fits them. The last thing I wanted was for it to feel like two entirely different people, rather, for it to just feel like a different version of them that exists in this "AU" lol
HELP YOU DID RESEARCH I'M LOSING MY MIND KJFKDJAFDA oh my gosh... π If I get started on rambling about them and the game I think I will perhaps write 10k words in this comment so I'll try to refrain but yes!!! That's the basic gist of it. Pawns themselves are seen as husks without a will of their own created by the rift to assist the Arisen in carrying out their charge (basically... ensuring that the Arisen can face the dragon and complete the cycle). But part of the DD2 story is that the pawn starts to develop a will of their own from their Arisen that helps them ultimately defy the cycle and their duty... (particularly if you raise their affection level, as they'll start doing and saying sappy things and blushing/averting their gaze around the Arisen... which is not what they're supposed to do LOL) So for this little game I decided to use that idea as a base. Like Genzou in this has started to develop his own will as he falls in love with Iggy, but it's not super strong yet, so if he pushes too much at once, he won't have the mental fortitude to keep going and will have to revert back to simply sticking to his duty. It's not a perfect match/interpretation probably but it felt fitting for me at least in setting up the structure for this in a way that hopefully made sense even though most ppl know nothing about the game LKJDFASD I'm sobbing at "pawn points" that sound so cute HELP
THE PAWN SCAR ON HIS HAND yes................ I love it very much.............. ahhhhh.... it's perhaps, mm, an exaggerated interpretation that I have of it, but, it just fills my head with so many ideas and feelings. It's indeed his connection to Iggy. Whenever he's resummoned from a rift stone (e.g., if he dies) he'll hold it up and it will glow and I like to think it also glows for instance whenever there's a particularly strong pulse in their connection, for instance if they've been reunited after a time apart or during intense moments of high emotion (or here, like, as an indication of Genzou's will skyrocketing as a result of the kiss and their proximity and like... an semi-electric charge between them because of it lkadjfad I HAVE MANY MANY IDEAS AND HEAD CANONS ABOUT THIS I WILL ADMIT I'm very weak to it wahhh...) I need to stop rambling about this I feel embarrassed LKDJFASD
"You're lured into this sense that picking the answer not marked by the hand will instantly lead to a game over." - Indeed, I kinda assumed that many people the first time around would try to simply choose the top answer every time. And at first, I had it so that doing so would easily net you the true ending. Then I sat on it and was like... "this feels pointless then," so I did some finagling to try and set it up so that it still wasn't too difficult to get, but you'd at least need to change up your answers sometimes. Basically saving enough will in order to get through to the end by still sticking to some "duty" answers when it didn't matter quite as much.
Hhhhh I'm glad you liked the final menu art... it's my favorite piece in the game SOB IT TURNED OUT SO SWEET. And just thank you for all the kind words about the art and writing and game in general. It really means so much ahhhhh. I'm glad you enjoyed it. And I'm really touched that you even took extra time to understand it even more ahhhhhhhhhhhh I'll really sob ππ MY HEART IS SO FULL LKADSJFLASKDFA
OMG CARROT THIS WAS SO SWEET AND YET TRAGIC DEPENDING ON THE ENDING, YOU REALLY ARE A MASTER AT TORTURING US AND YET ALLEVIATING THE TORTURE (me? overreacting? never)
First of all, I have to say I really loved the artistic direction: I suppose the GUI is meant to be reminescent of the UI in Dragon's Dogma 2, and while I haven't played it, one thing I can say for sure is that it was beautiful and very well integrated! Similarly, I have to say I LOVED the art, the background was magical and Iggy was beyond gorgeous. The overall glow, emanating from the flowers, made the scene look really magical, but the composition made it look quite intimate: in the end, the game really managed to evoke the magic of a moment shared with two people who are close.
And of course, what can I say of the writing! First, I really loved how you made it sound like older English, be it in the grammar or in the vocabulary (or even the pronunciation using some liberties found in the iambic pentametre, like "o'er" for "over"). The story itself was so touching, and I think a lot of us could relate to Dogma!Iggy: the pressure of being the chosen one. It reminds me of a French poem from Alfred de Vigny, and one of my favourites, named "MoΓ―se" (Moses), in which the prophet tells God (translation by Tory Dutt):
The hero embraces his duties, and yet, yet, is he up to it? And what has he done to be the one chosen against his will, forced to carry so much on his shoulders? I really appreciate these thoughts in game!
I also really enjoyed the development of Iggy and Genzou's relationship, and I loved playing Genzou so supporting. On my first playthrough, I definitely didn't try to stick to my duty even once... And yet... YET!!! THE ENDING!!!! GOODNESS!!!!!!!! IT BROKE MY HEART, Iggy was still grateful but I was gritting my teeth, desperate to have my kiss!
So I knew I had to try again, to try to save some "stamina" (I don't know the proper in-game word) and get my kiss, and I GOT IT!!!! AND GENZOU'S WORDS WERE SO SWEET!!!!!!! AND THE FINAL TOUCH WITH THE MAIN MENU ART, AAAHHHHHHHHHHHH!!!!!!
Carrot, it was an amazing game (not that I'm surprised lol), and I'm glad you created it (I was wondering whether you would participate to O2A2 this year). Thanks for the wonderful experience, and for feeding the Genzy community!!
I'm still choking at the fact that you're quoting poetry at me in this comment... LKDASDKFJAD I should have expected no less. BUT ALSO IT INDEED FEELS SO FITTING. So. Thank you. I also have an innate love for the whole unlikely and perhaps unfitting hero schtick, especially if it actually delves into their struggles and mindset. Iggy in particularly is so scraggly and scrawny and dissimilar to what one might expect of a hero that it makes my mind whirl with what's likely going on in his head and how actually hesitant and scared he is about most of what he has to do in the game. (But having Genzou by his side certainly helps... ahhh... π)
ANYWAY. Thank you so much for playing, this comment is giving me lif elkadjfasd Yes about the GUI! I wasn't sure what I wanted to do with it at first, then was like... ahhh... well this is already a DD2 fangame so might as well go all the way LOL Not to mention it might give at least some little extra hints to the game (for instance, I never use their actual names in the dialogue, but you can see them in the party, and also Genzou refers offhandedly to Orlam at one point and you can see him in the party, etc., I thought that might be kinda nice). The actual pause screen in DD2 is much more detailed and textured but I did my best to recreate it in a simplified form. I wasn't going to also add the controller button part but it felt kinda lonely in that bottom right so I did it anyway to complete the vibe lakjfdad
This is the actual screen:
Thank you for the kind words about the art and writing π I had a lot of fun trying to recreate the DD2 writing style, though I hoped it wouldn't come across too weird LOL As silly as it is, it's grown on me quite a lot from playing the game, to the point where NOT writing this game in that style would have felt extremely weird to me. So I'm glad you liked it!
FDJALKDSJFASD stamina is a good word for it and fitting. It's technically "will" but I feel like stamina is just as good of an interpretation (though I leave it vague both because it's not really necessary to know and because otherwise I'd need to somehow go in-depth in all the DD2 lore). I'M GLAD YOU LIKED THE ENDING AND THE NEW MENU SCREEN SOB. I was really happy with that final art sob... I turned into goo...
Wahhhh you're really too kind. Thank you so much for all the wonderful words and for playing the game! π It really means so much, especially as I was quite nervous about this in general and was even questioning whether to release it once I was done lakjdfsa
A wonderful little moment somewhere in between time! I'm obsessed with those little wooden percussive click sounds in the music that pop up after a minute or so. It's so playful! The gameplay element of that courage(?) bar was also very intriguing and invited me to replay, which is just spectacular!
Ahhhhh thank you so much for playing and for such a kind comment! I KNOW RIGHT?? I spent a lot of time looking for the music for this... I had a vibe in mind but even after listening to 100s of options nothing quite matched what I had in my head. Until I found this one! Something about it just really fit so well and I loved the instrumentation.
kdjlaksdf "courage" sounds so sweet I love that interpretation π€
It really means a lot that you took the time to play this!! π
it's so cute, beautiful and romantic! I got the kiss and the art on the main menu killed meπ₯Ήπ and their feelings touched me tooπ I don't know what DD2 is about, but it's still interesting to see Iggy and Genzo in other conditions..
Ahhhhh I'm really glad you enjoyed it!! ππ I HOPED PEOPLE WOULD ENJOY THE CHANGED MENU ART LAKDJFASD I made myself melt into goo drawing it... I was really happy with how it turned out sob. I'm glad you could enjoy the game and Iggy and Genzou even without anything about DD2. I really love imagining them in many different situations and worlds... Thank you so much for playing and for the kind words!!
Really love the aesthetic and comfy atmosphere. And of course Iggy and Genzou!! I really need to finish Our Wonderland
Thank you so much!! I tried my best to make the scene feel very immersive and beautiful lkdjfad I'm glad it could make for a lovely atmosphere... π₯Ί It means so much that you played it! Thank you for taking the time to leave your thoughts π
YES, GENZY SIDEGAME, THE WAITING WAS WORTH IT
I SWEAR CARROT, I ADORE UR GAMES SM LIKE, AAAAAHHHHHH(β§ββ¦)
i swear i didn't play Our Wonderland 30 times, Our Fantastic Wonderland 20 times, Our Cinderella 25 times, and Texting The Awkward Ace Guy You've Had a Crush on Since High School 24 times just for the genzy endings, nope, definitely not/hj ππ
and now, i will play this game like min 19-20 times ππ
THAT IS SO MANY TIMES TO PLAY THE GAMES HELPPPPPPP LKFDJALKDSFJADSA I-I-I do not even know how one could play some of those so many times... π€£
That's so incredibly kind though sob... I'm really touched that you enjoy my games so much... π₯Ίπ Thank you for the wonderful support!!
The answer for how can I play your games so much it's because 1; Autism, and 2; that you're games are absolutely AMAZINGπ€©π€©π€©
And... Heh... I'm #1 fan of your games... What can I sayπΌπΌπΌ?
Also, I better thank you for making such an amazing game that it's both wholesome and sad at the same time, keep it up Carrot *\(^βΌ^)/*!!!
(I'm #1 Genzou and Iggy kinnie now btw/hj πππ)
I am SO gonna play this soon!
I'll look forward to it!! π
You're crazy talented, Carrot! I still have to play Our Wonderland, but I understand why everyone fell in love with Iggy and Genzou, even if this is an AU! Also, the GUI is amazing! Keep up the good work!
You are too sweet SOB π₯Ίπ You are killing me softly. Thank you so much for the kind words... π Fjfjdj though this feels quite different from my usual style I tried to translate their characters into the DD2 style as best I could. I'm glad they could still come across as sweet...
Thank you so much for playing and leaving such a kind comment! It really means so much π
AICUGXIGCITC. THANK YOU CARROT FOR CREATING ANOTHER MASTERPIECE TO BLESS OUR SCREENS. π
Thank you for putting in the effort to make another cute sidegame! I think we can all agree that your work is amazing amd deserves more credit. (This and Class of 09 are my favorite visual novels ahem.)
You are so sweet, thank you so much... Reading this really made me smile! ππ I'm glad you could enjoy this little game, even though I feel it's quite different from my other stuff djfjfj
Thank you for playing and for these very kind words. It really means so much! DJDHDJ I DON'T KNOW ABOUT A MASTERPIECE π€£π¦
ANOTHER ONE CARROT MY LORD AMD SAVIORππππ
this is everything you have such overwhelming talent for game makingπ
HELP HELP HELP THIS COMMENT IS TOO MUCH YOU'RE SLAYING ME FHFJFJDJ
Sob thank you so much though... ππ It really means so much that people can enjoy my games. Even silly self-indulgent ones like this lol
Wonderful!
A lovely tale and the old timey language was so charming and sweet. Genzou really giving off Westley (Princess Bride) vibes lol The Moonglow were indeed beautiful, as was the music for this tale.
Your use of expressions, were wonderfully drawn and enhanced the romance of the scene expertly. A lovely game, although I really did have to work through multiple attempts to get that smoochie kiss!!! lol
Amazing work as always, well done!
Ahhhh thank you very much!! This is such a sweet comment ππ It means so much that would play this!
DJFJFJF I'M GLAD THE OLD TIMEY LANGUAGE WAS OK. I tried to mimic the style of DD2 as well as I could... my benefit being that I've spent way too many hours listening to it π€£ But it's not like my usual writing style at all, so I hoped it wouldn't feel too strange.
Thank you for the kind words about the art and expressions. I tried to put as much into it as I could to make up for only having a single shot. LOL I'M SORRY IT TOOK YOU A WHILE TO GET THE KISS THOUGH DHFJFJF
I'm so happy you enjoyed it! π Thank you so much!!
Iggyβs just too adorableeee. I canβt tell you how many times I replayed it because of Genzouβs stamina cutting me off before THE moment at the end. The art was cute, the GUI was so nice, I just enjoyed everything about this game!
OH GOD I'M SORRY LAKDJFADS I didn't want it to be too difficult π€£ Mostly I just wanted to make it so that people did have to try a couple different options in order to be able to get the true ending rather than just click the top one each time hahaha
I'm glad you finally got it though sob. Thank you so much for playing and for saying such nice things. It really means a lot!! I feel a bit embarrassed and cringe for making this so hearing that people could still enjoy it makes me want to sob softly ahhhh... π₯Ίπ
DONβT BE SORRY itβs def not too hard, just a me problem for sure! AND it was fun the entire time<3
Your writings always so nice, canβt wait for your future stuff too!
Eeeee! This was a great piece of this AU. I was hoping something like this would happen, and I'm glad it came out sweet and satisfying. The background and art were really good looking, and I like the deviation from "duty" is what gets the feelings out.
HHHHHH THANK YOU???? I mostly just think everyone is tired of me rambling about this at this point so it makes me happy that people can still enjoy this... π₯Ίπ
Thank you for playing and for such kind words!! I feel like I always want to go all out as much as I can with the O2A2 art since we're so limited lkajfda I wanted to make it feel as beautiful as I could... It really means a lot that you enjoyed it!!
1) I WAS SHOCKED WHEN I SAW THE POST ON TUMBLR! No, I expected something like this from you when you said there would be something big. BUT THIS??? And the menu made me laugh, I mistakenly considered it as a character stat π€£π€£π€£ If it was "Our Fantastic Wonderland"
2) Absolutely cute, fabulous, I need to replay it on the laptop (I was just playing on the phone). When I download it, I'll look for more endings. (and it feels like you kind of gave the choice to βkissβ but itβs not there >:) but as I said, Iβll already look on the laptop)
3) ... I wonβt bother repeating: βYour style is simple, but so beautiful and fabulous! So touches the soul!β¨β, Thank you very much again for your creativity β€οΈ
4) Damn, now I wanted to do something similar, but for myself, so that I could sit and make myself happy >:3 π¦π₯β¨
lakdjfalskdfads "something big" I DIDN'T SAY IT WOULD BE BIG I SAID IT WOULD BE SMALL LMAOOOOOOO sob still... indeed, it's rather reminiscent of OFW as it's a fantasy AU setting. Just this time once I was actually able to recreate in a real game π€£
Thank you so much for playing!! And LOL it's because you need to slightly manage Genzou's "will" in order to have enough to make it all the way through to the end lkajfa (that is the true ending heheh) Hopefully it's not too hard though. I mostly just wanted to make sure you couldn't choose the top option each time and still make it to the end without having to ever choose anything else hahaha
Ahhhh thank you for such kind words! Though there is not much art in this because of the limitations, I tried to do as much as I could to make it feel beautiful and immersive... so that means a lot!!
Thanks for taking the time to play and write up such a lovely comment! It really means a lot π
It's okay, I was so stubborn(finished playing on my phoneπ€£) that I already got the ending (Hehehe, they are both so beautiful, I would admire them more and more)π₯β¨
I'm glad you still make the game menus so they change to the ending, that's why I love your games β€οΈ
This way you can admire it and remember which ending/Arc I stopped at β¨
P.s.
More reasons why I love your games: for the genre, GORE >:), plot, text β¨, characters, music selections, and your art, both background and spritesβ¨
A very cute game, I love these adorkable dorks. I love the kind of 'stamina' system and how you have to measure each of Genzou's responses. The art and UI are uber gorgeous, the writing touching and sincere, and I very much enjoyed this experience.
Ahhhhh thank you so much... π₯Ίπ I feel like I always put so much into the "extra bits" in these little games because I'm worried the "main bits" aren't enough because it's so short lakdjfas but I'm really glad you liked everything! Thank you so much for playing!!
Oh ho! Looks interesting! (Β΄β’ Ο β’`) β‘
I'm really glad you enjoyed it!! Thank you so much for playing and for the rating π
Holy moly
ldkjfaldskfjal???